Recent Articles
Article by Esther Derby |
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May 29 2003 - 1:45pm What do you do when you're upset about something at home and you know you need to focus on work? Do you try to push your emotions aside and tough it out? Paradoxically, when we ignore our emotional responses they poke back up and get in the way. When emotions are acknowledged, people are better able to focus on the task at hand. Esther Derby offers some advice for dealing with the "human stuff." Read More
Article by Elisabeth Hendrickson |
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May 22 2003 - 4:42pm Miscommunication is at the heart of most software defects. Being knowledgeable about a company as a whole, and not just about the specs of a particular project, is just one more way to safeguard against failures. Read on as Elisabeth Hendrickson explains the importance of technical people staying informed about business strategies. Read More
Article by Danny R. Faught |
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May 14 2003 - 1:10pm Want the 4-1-1 on freeware but don't know where to start? A virtual cornucopia of programs awaits your discovery. In this week's column, Danny Faught details some of the testware he has researched, and explains why it's important to have freeware in your testing tool bag of tricks. Read More
Article by Jon Bach |
May 12 2003 - 4:26pm This article details interview behavior basics you should follow before, during, and after the interview. Jonathan Bach shares the secrets of putting your best foot forward when you're the one being tested. Read More
Article by Esther Derby |
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Apr 10 2003 - 6:02pm Have you ever read the latest memo from top management and wondered, "What are they thinking? This will never work!" Sometimes we have information that management doesn't have. How we put that information in front of management can determine whether they hear us or not. Esther Derby gives some advice on communicating up the chain. Read More
Article by Naomi Karten |
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Apr 3 2003 - 4:39pm Naomi Karten specializes in helping companies succeed in their projects. In this week's column, however, she gives tongue-in-cheek advice on how to make a project fail. Read on to see if these steps to failure are part of your organization's modus operandi. Read More
Article by Nick Jenkins |
Apr 1 2003 - 2:46pm The purpose of design is to eliminate pitfalls, contradictions, and complexity by resolving pivotal decisions before the commencement of development work. Accurate design also allows developers to proceed without constant referral to stakeholders or clients. Rapid prototyping is the process of rapidly producing simple models of particular design elements to validate their design. Read More
Article by Becky Winant |
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Mar 20 2003 - 8:45pm For requirements to succeed, they must be clearly defined and enough time must be allocated to complete them. This is crucial to preventing team clashes and to creating a positive work environment. Writing the correct requirements and following them, is the key to producing a quality product. In this week's column, Becky Winant explains why properly assigning requirements is important to creating project deliverables. Read More
Article by Peter Clark |
Mar 12 2003 - 3:42pm Think you're ready to implement a fantastic new process? How do you know whether the results are going to be different this time or if they are going to be the same? In this issue, Peter Clark gives you some tips on the proper way for companies to implement new processes. Read More
Article by Carol Dekkers |
Mar 6 2003 - 4:11pm The dominant challenges in software development today include requirements, estimating (cost and effort), and change management. This presentation outlines how measuring the business value of software can be leveraged to contribute to process improvement, process maturity, scope control, and better requirements. In addition, solid recommendations are made to increase the benefits of managing with measurement by using Function Points and other software metrics. Read More